📄️ Collider2D
The Collider2D class, part of the zygarde::components namespace, represents the core 2D collision detection mechanism.
📄️ BoxCollider2D
The BoxCollider2D class is part of the zygarde::components namespace and is designed to represent a 2D box-shaped collider within the physics engine. It provides methods to manage collision detection and response for rectangular objects.
📄️ Rigidbody2D
The Rigidbody2D class, part of the zygarde::components namespace, represents a 2D rigid body in a physics engine.